using System.Collections;
using System.Collections.Generic;
using GDGeek;
using UnityEngine;

namespace Shows_3D
{
    public class ScanAnimation : MonoBehaviour
    {
        [SerializeField] private GameObject line;
        [SerializeField] private Transform startTransform;
        [SerializeField] private Transform endTransform;

        public void StartAnimate()
        {
            //TweenTransform tween = TweenTransform.Begin(line,0.7f);
        }
    }
}